
#ifndef OBJECfloat_3D_H
#define OBJECfloat_3D_H

	#include <vector>
	#include "vec3.h"
	class Object3D
	{
		public:
			Object3D();
			void render();
			std::vector<Vec3> _coords;
			std::vector<Vec3> _normals;
			std::vector<Vec3> _colors;
	};

#endif